Game business is recovering; Tencent's Q3 non-GAAP net profit increased by over 30% and over 3,000 people were recruited.
① In the third quarter, Tencent's adjusted net income reached 59.81 billion yuan, far exceeding the market expectation of 54.37 billion yuan, a year-on-year increase of 33%; ② The biggest highlight of Tencent's quarterly report is that value-added services have significantly recovered, mainly due to the rebound in the gaming business.
IDC: The market size of China's game cloud reached $0.91 billion in the first half of 2024, a year-on-year increase of 5.9%.
International Data Corporation (IDC) has released the latest report on China's Game Cloud Market Tracking in the first half of 2024.
Report: In the third quarter of 2024, china's gaming market revenue was 91.766 billion yuan, a year-on-year increase of 8.95%.
In the third quarter of 2024, China's gaming market revenue was 91.766 billion yuan, a 22.96% increase compared to the previous quarter, and a 8.95% increase year-on-year.
A quick look | In Q3, china's gaming industry revenue reached 91.766 billion yuan, hitting a record high.
Gamma Data and Game Committee jointly released the Q3 China Gaming Industry Report.
Sensor Tower: In September, a total of 35 Chinese manufacturers made it to the top 100 global mobile game publishers revenue list, with a total revenue of $1.91 billion.
In September, several popular mobile games under miHoYo saw varying degrees of growth, with a 33% increase in global revenue in this period, moving up to 3rd place on the revenue list of Chinese mobile game publishers.
Report: The global gaming user spending scale is expected to be 165 billion US dollars in 2024, with approximately 50% coming from mobile games.
With the success of many popular games and the launch of new games recently, the user spending on mobile games is expected to achieve a 6% year-on-year growth in 2024.