By Business/Source
Currency:USD
2025/FY
Stock NameRevenueRatio
Gaming Components and Systems980.34M66.58%
Gamer and Creator Peripherals492.14M33.42%
By Country/Region
Currency:USD
2025/FY
Stock NameRevenueRatio
United States633.55M43.03%
Europe and Middle East565.79M38.42%
Asia Pacific183.57M12.47%
Americas89.57M6.08%