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WonderPlanet: Interim report
Onepla Research Memo (5): Aiming to gain market share in the rapidly expanding world of hybrid casual area.
■Future Initiatives 1. Market Environment Wonder Planet <4199> is positioning itself to expand its share in the global mobile game market. Since 2022, the overall global gaming market has entered a phase of adjustment and has continued to trend sideways, but the mobile game market continues to hold its position as the largest market in the world. Within the mobile game market, a polarization toward 'casual' and 'AAA (triple-A)' titles is progressing, and development...
Onepla Research Memo (4): Aiming for an operating profit for the full year, working on new releases at a rate of about one per year from 2025 onward.
■Wonder Planet <4199> future outlook 1. Performance outlook for the fiscal year ending August 2025 The company aims to continue promoting a growth strategy toward the profit growth phase following its investment. Regarding the cost burden associated with growth investment, it is expected to secure operating profit for the entire fiscal year through support from the entire company. In the fiscal year ending August 2025, sales decline due to the discontinuation of services for the overseas versions of 'Jumpchi Heroes' and 'Crash Fever', as well as the advance investment in 'Pandoland', is anticipated.
One Plus Research Memo (2): A mobile game operation and development company that aims to bring 'Fun!' to daily life around the world.
■Company Overview 1. History Wonder Planet <4199> was established in September 2012 by the current CEO, Tomoki Tsunekawa, with the task center of "Bringing 'fun' into the everyday lives of people around the world." The aim is to deliver moments where as many people as possible can laugh and say 'That’s fun!' with family and friends, creating products and services that everyone can enjoy across all barriers such as nationality, language, culture, age, and gender, fostering communication through '
Onepla Research Memo (1): Significant increases in each profit due to progress in new development, currently focusing on the progress of new development.
■Summary Wonder Planet <4199> is based in Nagoya and is engaged in the development and operation of mobile games targeting both the domestic and global markets. Major titles include "Crash Fever" (Japan version) and "Pando Land" (Japan version). "Crash Fever" has become a long-term operated title with a total of 14 million downloads since its release in July 2015. In addition to in-house development, collaboration with partners has enabled many users to experience.
WonderPlanet: Financial Report - 12th Term (2023/09/01 - 2024/08/31)
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